Proprietary Software Licensing Produces No New Value In Society
Bradley M. Kuhn's Blog ( bkuhn ) 2013-03-15
Summary:
I sought out the quote below when Chris Dodd paraphrased it on Meet The Press on 25 April 2010. (I've been, BTW, slowly but surely working on this blog post since that date.) Dodd was quoting Frank Rich, who wrote the following, referring to the USA economic system (and its recent collapse):
As many have said — though not many politicians in either party — something is fundamentally amiss in a financial culture that thrives on “products” that create nothing and produce nothing except new ways to make bigger bets and stack the deck in favor of the house. “At least in an actual casino, the damage is contained to gamblers,” wrote the financial journalist Roger Lowenstein in The Times Magazine last month. This catastrophe cost the economy eight million jobs.
I was drawn to this quote for a few reasons. First, as a poker player, I've spend some time thinking about how “empty” the gambling industry is. Nothing is produced; no value for humans is created; it's just exchanging of money for things that don't actually exist. I've been considering that issue regularly since around 2001 (when I started playing poker seriously). I ultimately came to a conclusion not too different from Frank Rich's point: since there is a certain “entertainment value”, and since the damage is contained to those who chose to enter the casino, I'm not categorically against poker nor gambling in general, nor do I think they are immoral. However, I also don't believe gambling has any particular important value in society, either. In other words, I don't think people have an inalienable right to gamble, but I also don't think there is any moral reason to prohibit casinos.
Meanwhile, I've also spent some time applying this idea of creating nothing and producing nothing to the proprietary software industry. Proprietary licenses, in many ways, are actually not all that different from these valueless financial transactions. Initially, there's no problem: someone writes software and is paid for it; that's the way it should be. Creation of new software is an activity that should absolutely be funded: it creates something new and valuable for others. However, proprietary licenses are designed specifically to allow a single act of programming generate new revenue over and over again. In this aspect, proprietary licensing is akin to selling financial derivatives: the actual valuable transaction is buried well below the non-existent financial construction above it.
I admit that I'm not a student of economics. In fact, I rarely think of software in terms of economics, because, generally, I don't want economic decisions to drive my morality nor that of our society at large. As such, I don't approach this question with an academic economic slant, but rather, from personal economic experience. Specifically, I learned a simple concept about work when I was young: workers in our society get paid only for the hours that they work. To get paid, you have to do something new. You just can't sit around and have money magically appear in your bank account for hours you didn't work.
I always approached software with this philosophy. I've often been paid for programming, but I've been paid directly for the hours I spent programming. I never even considered it reasonable to be paid again for programming I did in the past. How is that fair, just, or quite frankly, even necessary? If I get a job building a house, I can't get paid every day someone uses that house. Indeed, even if I built the house, I shouldn't get a royalty paid every time the house is resold to a new owner0. Why should software work any differently? Indeed, there's even an argument that software, since it's so much more trivial to copy than a house, should be available gratis to everyone once it's written the first time.
I recently heard (for the first time) an old story about a well-known Open Source company (which no longer exists, in case you're wondering). As the company grew larger, the company's owners were annoyed that the company could only bill the clients for the hour they worked. The business was going well, and they even had more work than they could