Honesty in “State of Decay”
multicast 2013-11-27
Summary:
(or, Simulating a Simulation) This is the second post in a series on teaching about games in higher education. See also: the first post (Writing the Casual Games Syllabus). As you’re making your way through the end of the first level of Bioshock [2007] (one of the most critically-acclaimed video games of all time and one [...]