Half-Life 2 pushed Steam on the gaming masses… and the masses pushed back

Ars Technica 2024-11-14

Summary:

Back in 2004, many players saw Valve’s new platform as nothing but “fancy DRM.”

Link:

https://arstechnica.com/gaming/2024/11/how-half-life-2-helped-sell-steam-to-a-skeptical-pc-gaming-market/

From feeds:

Cyberlaw » Ars Technica
Music and Digital Media » Ars Technica

Tags:

2

Date tagged:

11/14/2024, 17:23

Date published:

11/14/2024, 09:10