Capitalism has lost the plot
Pharyngula 2026-04-29
Stephanie Stirling has been right all along. She’s always insisted that video game company CEOs were heartless, greedy monsters, and now one of them has stepped forward go confirm their well-deserved reputation. The CEO of a company called Ustwo, Maria Sayans, made a speech declaring what she thinks is the future of her business.
We’ve been a little bit too romantic about the idea that we should have employees and give people long-term job security. I think that got us into a place where, reaching the heights of Monument Valley 3 [production], contractors were always a relatively low percentage of our employee base. I think that’s something we’re looking to change going forward.
I think going forward, we’ll see that we’ve got a core team and any growth will come through contractors, which is something I hate about the industry. I’ve been in the industry for 20 years, and those of us who joined in the early 2000s, we had it very good. You want to be able to give that kind of stability […] but I think that’s a shift in how we want to work with people going forward.
There’s the capitalist ideal: the company is an empty shell that houses CEOs who get extravagant salaries, but no employees. The actual work, the output the company produces, is to be farmed out to external contractors on the cheap. A game, the purported purpose and product of this company, is to be produced by an executive with an MBA who has no artistic talent, no creative talent, and definitely no ability to code.
Instead of getting rid of the employees, how about firing all the CEOs?
