How Video Games Are Becoming University-Approved Sports
Wired Campus 2015-10-13
Summary:
When 800 video gamers arrived at the University of Cincinnati’s basketball arena on Saturday morning, 8,000 feet of extension cords and 11,000 feet of Ethernet cables awaited them. Check-in was at 9 a.m., and they had a lot to carry: laptops, desktops, TV monitors, GameCube controllers. They set up beneath the championship banners and retired jerseys hanging on the walls.
During the two-day tournament, held by the university’s League of Legends club, teams from ...