Touch, lag, and the haptic uncanny

metaLAB (at) Harvard 2012-03-11

Summary:

Verisimilitude doesn’t happen only in space, but in time as well. That’s the takeaway from this Microsoft Research video about recent work in the effect of reducing the lag time of touch-interactive interfaces. The effect of lag, which becomes especially … Continue reading →

Link:

http://metalab.harvard.edu/2012/03/touch-lag-and-the-haptic-uncanny/

From feeds:

Berkman Center Community - Test » metaLAB (at) Harvard

Tags:

ideas 3d lag microsoft research tangible objects teaching with things uncanny

Authors:

Matthew Battles

Date tagged:

03/11/2012, 20:14

Date published:

03/11/2012, 12:45