CrowdStrike, Antitrust, and the Digital Monoculture
Deeplinks 2024-08-01
Summary:
Last month’s unprecedented global IT failure should be a wakeup call. Decades of antitrust inaction have made many industries dangerously reliant on the same tools, making such crises inevitable. We must demand regulators break up the digital monocultures that are creating a less competitive, less safe, and less free digital world.
The Federal Trade Commission (FTC) solicited public comments last year on the state of the cloud computing market. EFF made it clear that the consolidation of service providers has created new dangers for everyone and urged the commission to encourage interoperability so customers could more easily switch and mix cloud services. Microsoft cautioned against intervention, touting the benefits of centralized cloud services for IT security.
A year later, a key cloud-based cybersecurity firm released a bug unique to Microsoft systems. Vital IT systems were disrupted for millions worldwide.
This fragility goes beyond issues at a specific firm, it results from power being overly concentrated around a few major companies.
What Happened
The widespread and disruptive tech outage last month happened thanks to an overreliance on one particular tool, CrowdStrike's Falcon sensor software. While not a monopoly, this tool is the most popular in end-point protection platforms.
This niche service often used by companies is best understood as an antivirus tool for devices, controlled by a cloud platform. “End-point” computers run the agent with very deep system permissions to scan for security issues, and the company CrowdStrike regularly pushes remote software updates to this tool. This setup means many devices rely on a single source for their security, leveraging shared insights learned across devices. It also means that many devices share a single point of failure.
Instead of an inconvenience for a few companies, it more closely resembled a government shutdown or a natural disaster.
An early sign of this problem came last April, when a CrowdStrike update disrupted devices running Debian and Rocky Linux operating systems. Linux “end-point” devices are uncommon, let alone those running these specific distributions with CrowdStrike software. What should have been a red flag in April was instead barely a blip.
Last month CrowdStike disrupted two other operating systems with a bad update: Windows 10 and 11. This time it spurred a Y2K-like collapse of crucial computer systems around the globe. Airlines, hospitals, financial institutions, schools, broadcasters, and more were brought to a standstill as an erroneous update on CrowdStrike’s platform caused system crashes. Instead of an inconvenience for a few companies, it more closely resembled a government shutdown or a natural disaster.
Both cases had similar impacts to devices, but the later case was an absolute disaster for infrastructure because of a digital landscape dominated by a few key players. Having so many sectors rely on a handful of services for the same operating systems makes them all susceptible to the same bugs, with even systems running absurdly old versions of Windows gaining an advantage for providing some diversity.
Whatever went wrong at CrowdStrike was just a spark. Last month it ignited the powder keg of digital monocultures.
Digital Monoculture
All computers are broken. Every piece of software and hardware is just waiting to fail in unexpected ways, and while your friendly neighborhood hackers and researchers can often hold off some of the worst problems by finding and reporting them, we need to mitigate inevitable failures. A resilient and secure digital
Link:
https://www.eff.org/deeplinks/2024/07/crowdstrike-antitrust-and-digital-monocultureFrom feeds:
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